Abstract
Join us for an immersive dual workshop experience with Unreal Engine and Houdini, where you’ll not only discover tools, techniques, and workflows that are transforming real-time and procedural content creation but also participate in both a talk and hands-on training. This comprehensive session will explore the latest innovations powering stunning virtual worlds, from Unreal Engine’s real-time rendering capabilities to Houdini’s revolutionary procedural workflows. In addition to practical training, the presentation will delve into how these tools are driving innovation across various industries such as architecture, film, immersive experiences, and the Metaverse. You’ll gain valuable insights into cutting-edge pipelines, learn how to harness the power of these platforms, and walk away equipped with the knowledge to apply these skills to your own projects.
About the Speaker/Trainer
Douglas Leong is the founder and Director of Radiance60, an Unreal Authorized Training Center in Singapore. As an Unreal Authorized Instructor, he trains top studios and institutions worldwide. With a focus on Asia, Douglas is a frequent speaker at industry events like SiggraphAsia and Unreal Educator Summit. He has also shared his expertise with organizations like the Brunei Economic Development Board and the United Architects of the Philippines.
For More Information
For inquiries, please contact:
Mr. Aiden Yan from Arts Tech Lab
Email: aidenyan@hku.hk