This project focuses on the difficulty and knowledge gap that many public users face when trying to understand astronomy and physics through complex mathematics. Better understanding of astronomy and physics can also help users engage more deeply with cultural works that use space, science, and cosmic imagination, such as 2001: A Space Odyssey (1968), Interstellar (2014), and Project Hail Mary (2026).
Handheld digital pets became a major part of popular toy and game culture in the 1990s, with Tamagotchi as one of the best-known examples. The original Tamagotchi was released by Bandai in Japan in 1996 and popularized the idea of a small device through which users could raise and care for a virtual pet. This project updates that idea for a contemporary context by asking how a small electronic pet can feel modern, personal, and emotionally engaging without simply copying older models.